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Scythe: The Rise of Fenris Reviews

4.9 Rating 10 Reviews
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Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar): Campaign (8 games): The story of Scythe continues and concludes with an eight-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable. Modular (11 modules): Instead of—or after—the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module. While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, and 100+ cardboard tokens.

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My game group got this as we were finishing Pandemic legacy and we wanted something close to legacy. We are instantly hooked and have played two episodes of the campaign. The surprises so far are fantastic. The changes we have experience have made Scythe exciting again. It’s been a great start!
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Posted 1 year ago
Great expansion
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Posted 1 year ago
Items as described, well packaged and quickly despatched. Price reduction over Black Friday period made the purchase an easy decision.
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Posted 1 year ago
Arrived to Japan in Excellent Condition!
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Posted 2 years ago
Having played a lot of campaign games by the time I got to this one, it is safe to say that this is one of my favourites. Great writing and great surprises in the box! Avoid spoilers!!
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Posted 2 years ago
Easily my favourite of the expansions to Scythe. This campaign is split across eight different chapters and each is more exciting than the last. Without giving anything away, you'll be in for a treat with this expansion. Plus, anything from this expansion can be used back in standard gameplay, so what's not to love.
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Posted 2 years ago
This was our first campaign type game, we love Scythe so we thought it was a good place to start. Overall a good 8 part game, lots of extra modules that we now use in normal games, definitely worth getting. I recommend not playing with a 10 year old who’s only aim is to get to the boxes to get the bonuses thus ending games too early so the rest of us score no points!!!!!!
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Posted 2 years ago
Blinder for the price on the zatu website . I'm halfway through the campaign playing it for Automata comes with 2 new full factions and all the other hidden features and add-ons so for an extra $17 quid on top of the factions that it would cost for invader from afar there's so much more.
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Posted 2 years ago