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Spirit Island (Core Game) Reviews

4.9 Rating 37 Reviews
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Spirit Island is a 2017 co-operative game from Greater Than Games. Deep, strategic gameplay unfolds against a startlingly compelling backdrop of island spirits fighting to defend their home from colonial invaders. Can you and your friends use your spirits’ powers effectively enough to repel Europe’s colonising hordes? Though you will always have to try to drive the invaders away, no two games of Spirit Island will feel the same. One to four players choose from a set of eight spirits, each of which has four unique power cards. Each spirit is very different to the others, interacting with friends and foes in diverse and interesting ways. On top of the eight spirits, players can also choose to face one of three different invader cards, each offering a new and distinct challenge. The board itself adds further variability, with four modular islands boards that each give the game a different flavour. Finally, four optional scenarios give you more variety if you want to change things up even more. Action selection and area control are key mechanics in Spirit Island. Players choose which of their power cards to play, paying the associated energy cost to do so. The cards give players a mix of short- and long-term effects, with stronger powers available as the spirits’ influence spreads across the island. The spirits are not free to do whatever they like, however. Your colonial adversary is an ever-present, growing threat. Over the turns of the game they will explore the island, settle and eventually ravage the surrounding territory, including the native islanders that you are trying to protect. If any spirit is destroyed, the island is overcome by blight or the invader deck runs out, your team will lose. If you can destroy or scare off all the colonialists, then you’ll win the game. Do you think you have what it takes to keep your island safe? Buy Spirit Island today to find out. Player count: 1-4 players Time: 90-120 minutes Age rating: 13+

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The game itself is fantastic, I love the cooperative nature. But in a world where Stonemaier Games exist, I cannot give it full marks, due to the poor quality of the components. I understand the whole wooden for spirits and natives and plastics for the invaders—that’s a nice touch! The overall quality though is terrible, the models for the invaders could have been solid, and not quite such a horribly cheap plastic. The Dahan figures are so poorly finished, they won’t stand upright. The box itself is cheap, without enough space to house the components comfortably, for instance, one of the spaces clearly designed to house cards, is a tad too small, meaning you risk damaging them taking them out, or you forgo the precious little storage space to keep them elsewhere. Minor gripe? Possibly, but Stonemaier manages it with aplomb—at the same price bracket.
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Posted 4 years ago
Challenging co-op takes s whole to learn but worth the investment. Artwork is lovely too. Not a beginners game but we'll worth it.
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Posted 4 years ago
Amazingly deep game, and I bought the expansion just one week after playing it! MUST BUY if you like games that are strategic, rich in theme and mentally challenging. (Oh, and the single-player experience is excellent).
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Posted 4 years ago
The game is quite difficult to learn initially and takes a while to play (90 mins+). However, your patience is rewarded with a game of extreme depth with multiple possibilities. Enjoyable as a single player or multiplayer experience. High quality components and slick game mechanics.
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Posted 4 years ago
Amazing game that really feels like puzzle, I do feel like difficulty is overrated as I have yet to lose a game.
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Posted 5 years ago
Recommended for experienced players. Complexity is linear with the sense of achievement.
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Posted 5 years ago
Still only on difficulty 0, and not hardy enough to play after a day at work, but loving the game.
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Posted 5 years ago
Excellent brain burner that is constantly on my mind. Fab game.
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Posted 5 years ago