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Dune: Imperium Reviews

4.9 Rating 13 Reviews
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DUNE: IMPERIUM is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson.

As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.

DUNE: IMPERIUM uses deck-building to add a hidden-information angle to traditional worker placement.

You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.

Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.

Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!

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Engaging intricate but straightforward with deckbuilding, meeple placement and some conflict. Many paths through the game - rather speclal and also great theme
Helpful Report
Posted 1 year ago
Splendid blend of deck building and worker placement makes for a cruchy and rich play experience which offers myriad strategies to explore and wide choices of how to win.
Helpful Report
Posted 2 years ago
Easily new favourite game. The worker placement is tight at any player count and the deck building is brilliant. I love the IP of Dune and the theme is really well integrated so not sure what you would think if you have no idea of the characters or world but think that the gameplay is so good it is definitely worth a try.
Helpful Report
Posted 2 years ago
Dune Imperium is a great combination of deck building and worker placement, similar to Lost Ruins of Arnak but it also has direct player interaction each turn. A very enjoyable game and fantastic service from the team at Zatu.
1 Helpful Report
Posted 2 years ago
A great game, which lived highly up to expectation. Played multiple times and I'm not one bit bored
1 Helpful Report
Posted 3 years ago