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Space Base Reviews

4.8 Rating 8 Reviews
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When I first started seriously playing modern board games a game called Machi Koro was very popular. I still have a soft spot for it even though I have probably moved on from the gameplay itself. What has helped is games like Valeria: Card Kingdoms and Space Base moving the genre on, while retaining that addictive draw of rolling dice and activating cards. Space Base’s basics are very simple. Over the course of the game you gather cards that have a number on them, on your turn you will roll two dice and activate cards matching both the die numbers or the sum of them. You will want to create an engine, of sorts, that gives you the maximum benefit at the best odds. The beauty of Space base is that when you buy new cards you turn your old ones upside down and tuck them in under the board with the bottom showing - this becomes a power which can be activated on other players' dice rolls. This creates some tough decisions where you will want to get cards on to their upside down side as soon as possible to benefit from them - especially as you can stack those cards for multiple effects. On top of this, you are trying to increase your income each turn so you have more to spend in future turns. Space Base gives extra options over Machi Koro that make it a much more attractive game for me. It manages to be avoid the frustration of bad dice rolls and rewards strategic play. Amusingly there is even a card that wins you the game - should you be able to achieve its difficult requirements. Space Base is easy and quick to play but deep and rewarding enough for repeated plays. It has a relatively compact box for the amount of game you get and the publisher are supporting the game with future expansions, including a legacy style one. Player Count: 2-5 Time: 30-75 Minutes Age: 14+

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I haven't played as it is a gift. But it was requested, so the recipient must know about it and said they have wanted it for a while.
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Posted 1 year ago
Fun dice game. I love the fact that you always have something to do as you are activating cards on everyone’s turn. Building your base and getting more and more powerful cards is really satisfying
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Posted 2 years ago
Fabulous, fun dice chucker which is simple to play and whip smart. No downtime and the constant puzzle of what to buy and upgrade next makes for cracking pace. Light but satisfying. A must have.
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Posted 2 years ago
A great light family for families and friends. Even better when played with the expansion, as you can play up to 7 players.
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Posted 2 years ago
A great game! There's very little down time between each go, because every player does something on everyone's dice roll. It's not the most complex game, but after a few times trying it, I found it more interesting as I can try to strategize more, since I know it better now. My family and I have been playing it for a few months now (sometimes twice a week) and we're still thoroughly enjoying it!
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Posted 3 years ago
Excellent game: simple to learn but enough variation that can try many different strategies, so it doesn't get repetitive. Fine for 2 players or more.
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Posted 5 years ago
Machi Koro is dead - long live Space Base. Space Base is a clever engine building game where you roll dice to activate cards. After a few rounds you will have purchased more cards that replace your existing ones giving better powers. The old cards flip upside down and now activate on your opponents turn. This is a great idea that means you'll be trying to build your engine flexibly and gain as much as you can off turn as well as on it. Space Base is an absolute treat.
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Posted 5 years ago
A natural evoultion of Machi Koro with a couple of unique mechanics. The theme is also one of my faves.
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Posted 6 years ago